bits

First, a link. Someone came up with a brilliant patch for Rings, feeding it clocked random noise, which makes for a very convincing cello.

I’d generally rather hear a real cellist than a perfect imitation of one — but the ability to imitate a real instrument demonstrates the ability to create sounds that are unreal and otherworldly but have the characteristics of physical, acoustic objects. That’s where the magic is.

This is making me wonder a little about the Uncanny Valley phenomenon as it applies to sound… if it does. Slightly-off human-like voices can be a little creepy, but not nearly as much as a subtly wrong human visual appearance. Slightly-off musical instrument sounds, animal noises and sounds generally categorized as foley, usually don’t bother us at all.

That thought ties in with my current reading: R. Murray Schafer’s The Soundscape: The Tuning of the World. It’s not quite the book I expected, but I’ll stick with it. So far it’s sort of a catalog of descriptions of the sounds and soundscapes of the world, in both poetic and scientific terms — with an emphasis on things such as noise pollution, the lowered sensitivity toward sound that people have had since the Industrial Revolution, the lost sounds of extinct species and traditions and obsolete technologies, and so on.

And before that was Peter Kingsley’s In the Dark Places of Wisdom. That one was a combination of fascinating and infuriating. While I believe the author’s style and the structure of the book were intentional, it grated on me and left me frustrated at the end.

The general thrust of the book was the story of the pre-Socratic philosopher (and mystic) Parmeneides, who was Zeno’s teacher. (That’s the Zeno’s Paradox guy — if you step halfway across a room, and then halfway again, and halfway again, etc. you will never, according to math anyway, reach the other side. Although in practice you get down to atoms and then the Planck length, and statistically merging some non-zero number of the molecules of your foot with the wall, and… yeah.) Kingsley has a non-mainstream interpretation of who Parmeneides was and what his poetic writings were referring to. That interpretation is criticized by other scholars, but came off as relatively plausible to me at least — I was mostly reading this for inspiration, thanks to a tip from someone online.

Kingsley argues for a Western tradition (with bidirectional Eastern and African influences) of mysticism and holistic thought that was basically killed off by Socrates, then ignored by modern scholars because it didn’t fit the mold they expected. Except he never really concludes that argument or explains why it’s so important for modern people. He never really gets into a sort of Stoic-sounding-but-also-something-else world view that he hints at, either. He does try to sell the next book at the abrupt end-but-not-completion of the first, though. Argh. Nonfiction books shouldn’t be cliffhangers.

Anyway, it was still interesting. All we learn in grade school history about Greece is, basically, Socrates, Athens, and Homer. We don’t really find out about Apollo’s associations with the underworld (the sun goes into a cave at night, just like in Egyptian myth), the tradition of incubation (lying still in a small enclosed space as a means of contemplation / mystical journeying), Greek hero worship (almost literal), how Pythagoras used scientific/mathematical knowledge as a lure to attract people to his mystery cult (basically), or how Athens was kind of a colonialist bully to the rest of Greece.

There was a fair bit about silence, darkness, stillness, and the mystical that mostly didn’t come off as terrible woo and resonated with my own experiences. This might have me reconsidering the theme for the next album — it’s a much richer and more evocative theme than “nonlinearity.” But perhaps I will work both a technical theme and an emotional theme simultaneously, and I might yet find inspiration that merges the two.

not sorry

I am posting this here to stop myself from replying again in a thread that has gone pretty far off the rails:

I don’t like Radiohead.

It’s the vocals — the sound for sure, and possibly the lyrics if I could get past the sound, which I can’t. That’s it. Same reason I don’t like VNV Nation, even though some of my friends thought I would.

Some have called them “whiny”, but honestly, I liked the Smashing Pumpkins and it’s a real challenge to out-whine Billy Corrigan. So that’s not it.

Before today, I couldn’t have told you what they sounded like or named any of their songs. I did know a couple of album names, but wasn’t 100% sure they weren’t Coldplay albums instead. I figured I’d give them a chance, since several people were saying the band inspired them into electronic music. But: no.

I do understand why they inspired the right people at the right time and place, but the hype is just too much. I do not believe that a single Radiohead performance on Saturday Night Live was the driving force behind the 21st century resurgence of modular synths.

I don’t believe they were as influential as Kraftwerk or King Tubby or Trent Reznor.

I especially don’t believe they are “the Beatles of Generation X.” As someone else put it, there is no Beatles of another generation and the comparison is silly. (Not to mention, they were a few years too late to have deeply imprinted on Gen X.)

in the pipeline

I may have already stumbled into the beginnings of a theme for album #9: something in the general region of wavefolding, shaping, nonlinearity, geometric transformation, asymmetry. In fact I already had “asymmetry?” in a section of notes where I was brainstorming album concepts and general inspiration several months ago.

Part of the charm of the DPO I just acquired is its fantastic waveshaping section, which doesn’t just fold beautifully in a “West Coast” manner but creates a wide range of shapes that a digital wavetable VCO would be proud of. All of these varied shapes come from transformations of a simple triangle wave — not done here with mathematical calculations but with analog circuits. Derive a few shapes from this one, and then blend them to create even more.

The DPO can only do this to its own VCO B, but other modules — such as the Bubblesound cvWS which I just found deeply discounted and which fits into the remaining space left in my rack — can act on any signal. It will “correctly” convert a triangle wave and an in-phase square wave to a saw, or a triangle to a sine, given the right adjustments. But the fun comes from putting those adjustments under voltage control, and from feeding it “wrong” signals. I wrote that whole article about things that can be done with sine shapers, and have been experimenting with both the ER-301 and E370 in that respect. With both a tri-to-saw and a tri-to-sine shaper in a single module, the cvWS should be able to implement a kind of phase distortion similar to the Casio CZ synthesizers of the mid-80s, but in analog and with extra twists.

With other tools in the cabinet for nonlinear waveshaping — such as the tanh[3] and the Filter 8 — there’s a lot to work with. So this might well end up being both a synthesis study (as Materials was for Mutable Instruments Rings) and an abstractly themed concept album.

hmm.

Reactions to Internal Reflections haven’t been as strong as the previous album Passing Through, but a little better than The Rule of Beasts before that, which wasn’t up there compared to Materials. It makes me wonder if there’s some kind of boom-and-bust cycle at work, or something in how I present the releases (something about phrasing? day of the week maybe?) because I don’t feel there’s a big wobble in quality going on.

Could just be luck. Even Quincy Jones, producer of (among a lot of other things) Thriller, said it just comes down to divine intervention.

A couple of favorite quotes so far:

Calmly foreboding! (Is that possible?)

Hmm, I guess it is.

A little boring and kind of depressing.

This response actually kind of fascinates me. This comes from a general synth new blog, not specific to modular or to ambient and not really a “community” in the active sense that most forums are. It’s not known to get many comments… yet this person did. I think most people, when they follow a link to music and then don’t like what they hear, aren’t going to spend much time with it and aren’t going to comment. In fact, most people probably don’t comment when they do like the music.

That last bit means I really appreciate getting feedback, of course. But I don’t really take it into consideration when I make music. I don’t tend to get any kind of constructive criticism that I can and would act on.

Many years ago I actively sought peer critique, but not much of it was useful. I think it’d be less so now unless I found exactly the right person with the right insights; otherwise it is just a matter of personal aesthetic differences. I have to stand on my own confidence with these things. Any sort of self-confidence has been a long journey for me.

easy

With about 5 hours of minimal effort last night, Internal Reflections is mastered. Once again, I didn’t really leave myself anything difficult to work with, just a few spikes to manually tame, a couple of generally-too-loud tracks and a couple that benefited from a pass with a compressor/limiter.

I’m sure if I hired a professional who’s used to this genre, like Nathan Moody, to master my work it’d come out a bit better. But I don’t think I can justify the expense as it is. That’s almost a reason to wish I had a bigger audience right there though 🙂

I’m certainly happier with my own mastering work than with super-cheap or free services I’ve heard that seem to either pass everything through a single algorithmic process, or… completely neglect to address major differences in loudness between tracks on the same album so you wonder whether they did anything at all.


I have put together some high-contrast art this time — not the original idea I was going to work with, but I think it’s better — and I’m trying to decide how to work the text in. I might even forgo text, but I have some graphic design ideas for it that I’d like to work in somehow. I also have the concept blurb finally hashed out, and making the patch notes more readable isn’t that much work… so the release will be quite soon!

The Panharmonium got held back for a month for some new software features their testers asked for, which as I see it, just gives me more time to get familiar with the DPO before learning something new. I’ve had a few insights with it — figuring out why the FM felt so wild at first, delineating where the “sweet spots” for less noisy sounds are, and coming up with a set of experiments I want to try.

prismatic!

My Make Noise DPO (Dual Prismatic Oscillator) arrived yesterday.

The other Buchla 259 style complex oscillators and related constellation of similar-ish configurations didn’t really prepare me for the experience of using this one.

The word I’ve settled on to describe the DPO is feral. If you approach it slowly and make no sudden moves, it might let you pet it or eat out of your hand. But it might run away or bite you.

To compare: the Hertz Donut mk2 uses linear TZFM and has a convenient tracking mode that has the modulator perfectly follow the primary oscillator, so it can easily remain true to pitch no matter how intense the modulation. The shaper — while it’s a dirty digital “waveform discontinuity” thing — just has one 3-way mode switch and a single intensity level to work with.

The DPO does exponential and/or linear FM in both directions simultaneously if you want; even the linear FM in the traditional modulator-to-primary direction varies the pitch with intensity. There’s a vactrol-based “follow” feature that tries to follow the pitch input — but not the knob, making transposition less easy — but always has at least some slew to it. For perfect tracking one can mult the pitch to two inputs, but the knobs are still independent. (There are two sync modes for the carrier and one “is it even working” subtle super-soft-sync input for the modulator, which don’t really lock things down to steadiness.) The shaper has three different parameters to choose from, which each make radical changes to the sound (and are radically different from each other).

The DPO is made to growl and wobble and get weird. And that’s a good thing; if I want the smooth Hertz Donut style dynamic FM I can do that with the ER-301, or Rings in FM mode.

It’s going to take a while to really learn the DPO in an intuitive sense. But it’s one of the most exciting bits of synth gear I’ve tried in a while.

onward

I’ve got a bit over 58 minutes recorded for the new album. I’ve just gone through a full listen, and aside from two minor edits, mastering and artwork are next (and I have a solid idea about the artwork). I will still need to bash on the accompanying text, because the initial concept sort of proved itself, but also proved itself trivial? It’s hard to explain, and that’s why I need to work on that explanation some more.

In some sense I feel like the album’s cohesion arises naturally rather than due to conscious effort on my part. Aspects of the composition, sound, feel, etc. just come together a certain way. The previous album was different, and the next will be different again, but this one hangs together. This is a big part of why I prefer albums.


I’ve been playing a lot of Guild Wars 2 recently. I finished the Personal Story for the first time — despite having had several level 80 characters previously. There was some tedium and frustration and eye-rolling, but I made it.

Then I started on the Path of Fire expansion. This skips 3 years of “Living World” story and a prior expansion (and apparently enough happening to the player’s character to make them much more brash and forceful in personality), so I read up on that and… wow. This game and the lore behind it are huge, and kind of crazy at times. There’s a frightening amount of content, past and present.

I was hoping to unlock the Mirage specialization for my character quickly, but circumstances require a bit more effort. Meanwhile I’m mostly enjoying the ride with the story, though the area design — based on training various mounts for jumping, flying etc. — has stymied me a bit. The setting is much more gorgeous and creative than I expected, with minimal “faux Egypt” elements and much more “desert/oasis region with its own rich history and present story.” Overall, it feels like a different game — still partially an open world explore-fest, but far more like a single-player, story-driven adventure.

let’s go away, blues

(Yeah, I live in St. Louis, and hockey fever is rampant right now. Every time I see an “LGB!” sign I want to change it to “LGBT.” Otherwise I don’t care one way or the other and find it all kind of amusing. I just thought it was a clever-ish pun on the subject at hand:)

The Sad State of Happiness in the United States and the Role of Digital Media

This chart will probably surprise no one:

(I do notice a pretty big additional drop in happiness in 2016. I can think of something that happened in 2016 which affected the happiness of a lot of Americans, but that’s not what this is about.)

This one has some non-surprises and a few big jolts, though.

I (and probably most people) need to prioritize adequate sleep. (It’s supposed to be better for blood sugar, anxiety and other things as well.)

Watching TV news (and radio news) is positively correlated with happiness, even though TV overall is not? As is homework, a little? And people still go to video arcades?

Reading books isn’t on here at all. I wish that surprised me.

The generic “leisure time alone” counts as a phone activity?

But the big one here is that listening to music (marked as a “phone activity” because that’s how kids do it) has the strongest correlation with negative happiness. I’d probably be a lot sadder too, if I had to listen to much current pop music…

But seriously: there are notes about correlation vs. causation in the article. It’s possible that listening to music has the strongest reverse causation, being the thing that’s easiest to do when you’re depressed. The circumstantial evidence pointing toward social media and “screen time” leading to unhappiness really doesn’t seem to apply to music.

Is there anything I can or should do about this as a musician? Am I contributing in some small way, despite everything, to the unhappiness of the human race? Or am I making things a little better for those having a rough time? (To quote A Closed and Common Orbit, “…she taught Jane about something called music, which was a weird bunch of sounds that had no point but made things feel a little better.”)

Okay, it makes things better for me, at least when I keep the right frame of mind… and I am pretty sure that my music isn’t secretly being listened to by millions of 8th and 10th graders. I’ll keep going 🙂